Appliancer Breakerbuncle
WATER 1

Appliancer Breakerbuncle

  • Archetype:
  • Appliancer

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 2996




During damage calculation, if an "Appliancer" monster you control battles an opponent's monster (Quick Effect): You can discard this card; for that battle, that monster you control cannot be destroyed, also you take no battle damage. If an "Appliancer" monster(s) you control would be destroyed by a card effect, you can banish this card from your field or GY instead.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
48± 8/ 100
Power Score
Intrinsic 45
Deck 50

Appliancer Breakerbuncle — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 50 · Meta: provisional
  • Primary role: Utility · Secondary: Hand trap

Why it scores here

Breakerbuncle is a Level 1 Effect Monster with 0 ATK and 0 DEF, and those stats earned no points. Its value is protective: a hand-discard Quick Effect that keeps an Appliancer monster alive through one battle with no battle damage, plus a field/GY banish that replaces an Appliancer's destruction by card effect. It reliably protects the Appliancer shell but does not convert resources or generate board, and its 76-deck presence reflects being a staple inside one archetype rather than standalone power.

Axis scores

Axis Score Evidence
Accessibility 55 Played in 76 of the 76 sampled decks, usually at 3 copies, and live from hand, field and GY, but no searcher route or combo start is evidenced (observed deck counts; searchability inferred).
Combo & Conversion 20 Protects a battle or destruction rather than building board, and no combo boards are supplied to confirm otherwise (verified text; combos absent).
Resource Economy 25 Discarding from hand or banishing itself is a 1-for-1 protection exchange with no card advantage or refuel (verified text).
Effect & Interaction 40 Protects the player's own Appliancer monsters rather than negating or removing opponent cards, so interaction is soft (verified text).
Material Utility 40 A Level 1 Machine body is a plausible Synchro fodder piece, but no material usage is evidenced in combos (inferred).
Resilience & Flexibility 70 Works from hand, field and GY, covering battle and card-effect destruction across multiple zones and turns (verified text).
Deck-Building Efficiency 55 A 3-copy slot restricted to Appliancer decks, with no garnet or lock cost, but its archetype lock limits flexibility (observed deck counts; restriction verified from text).

Calculation

Weight profile: 0.7 Utility + 0.3 Hand trap. Intrinsic ≈ 45, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Protects Appliancer monsters from battle and card-effect destruction in multiple zones
  • Consistently run at 3 copies across the Appliancer shell
  • Cheap to run with no garnet or lock cost

Weaknesses

  • Archetype-locked: only Appliancer monsters are protected
  • No opponent interaction and no card advantage
  • No combo evidence supplied, so its conversion value is text-only

Counters / choke points

  • Effects that destroy the protected monster without using card effects, or that bypass the protection
  • Opponent interaction that stops the Quick Effect before the battle resolves

Best use

Battle and destruction protector for Appliancer monsters. Decks: Appliancer. Suggested copies: 3.

Evidence & gaps

  • Verified: Quick Effect in damage calculation: discard to protect an Appliancer monster from battle destruction and battle damage; Replacement effect: banish from field or GY instead of an Appliancer's destruction by card effect; Archetype is Appliancer; ATK and DEF are 0
  • Observed: Present in 76 of 76 sampled decks, 3 copies in 52 decks, average 2.41 copies; Appliancer is the main archetype (25 decks); Kaiju and Codebreaker each appear in 17 decks; Top partners are Appliancer cards with 65–100% co-occurrence
  • Inferred: Discard-from-hand protection behaves as a soft hand trap in practice; Level 1 body is usable as Synchro fodder; Score reflects staple status inside one archetype rather than standalone power
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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